Grab Brush – As the name suggests, this brush can be used to grab part of the mesh and pull it into the desired position.This brush is also well-suited for use with the Stamp and Stencil functions. Pull Brush – The Pull brush lifts the vertex points (or lowers them) in the average direction of the Normals (in the region of the brush’s preview).Finally, you can create your own sculpt brushes or take advantage of Cinema 4D’s extensive developer community to extend the power of the toolset even further, with extensive Python and expanded C++ support for the entire Sculpt system. Create and share your own stamps and stencils, or take advantage of the extensive preset library provided in Cinema 4D. Sculpt finer details with the help of masks and stencils. Use special drag options to precisely place Sculpt Stamps, and easily create repetitive stamps with the Repeat tool. Smoothly paint continuous strokes with the Steady Stroke option. Mold your mesh with Cinema 4D’s flexible sculpting tools, each of which have unique size and pressure options that can be interactively adjusted or linked to the properties of your tablet pen.
You can freeze your sculpts at any time to release the memory being used by sculpting and view the effect of deformation on your sculpted mesh. Arrange layers in any order and even within folders, so it’s always easy to find and activate the right layer. Simply click any layer to activate it and jump to the appropriate level of detail. Organize your sculpt project in layers, each with its own Sculpt level, mask and strength settings. Take advantage of advanced symmetry options, stamps, stencils and masks to create complex sculpts and surface details. Mold your mesh with intuitive sculpting tools that pull, smooth, flatten, knife and pinch the surface. Simply click Subdivide to increase the level of detail, transforming your mesh into digital clay. Model organic surfaces and easily increase the level of detail on any object with the fully-integrated Sculpt system in Cinema 4D.
#Cinema 4d prime particles generator
Simply take a path from a technical drawing and place it into a Generator to create a 3D object and modify it at any time by changing its settings in the Attribute Manager. The perfect workflow solution when production requirements throw you a curve.Ī spline is much more than just a line: Create complex 3D objects using splines and Generators in Cinema 4D. Deformers work non-destructively and are ideal for creating complex objects that can be modfied at any time. This – and much more – is what Deformers can do. With just a few elements you can build more complex parametric objects:īend, compress or twist an object witout manhandling its geometry. MoGraph creates solutions and is a game changer for your workflow. With MoGraph, artists and architects can keep their visualizations flexible right down to the wire and lets them get the results they’re looking for. MoGraph can be used to quickly and easily distribute vegetation throughout an entire scene or even create a network of roads, and much more. Originally created for motion design and broadcast graphics, it quickly established itself in many other areas of 3D visualization. Changes can be made at any time to scenes or objects, and Cinema 4D offers a wide range of parametric modeling options that make it possible for artists to make just about any last-minute change a customer may need!Ĭinema 4D’s MoGraph toolset is unmatched in the 3D industry. Keep 3D visualizations flexible to the end with parametric modeling. The first step in most 3D projects is creating the objects. Show faulty elements on selected polygon objects. Soften hard edges without Subdivison Surface Objects. Join object edges that have the same number of points.
Draw Row – Paint strips of polygons interactively.Snap To Edge – Extend the surface easily with edges that snap to each other.Rotate Edge – Refine the polygon flow by spinning an edge around its center.Create Polygon – Click to add points and quickly create polygons, whether modeling from scratch or snapping to existing geometry for retopology.Paint polygons with Cinema 4D’s modeling “Swiss army knife”, a single super-tool for creating or retopologizing 3D models. Make more polygons and add more detail – edit cuts before committing, cut evenly-spaced slices, and add symmetrical loops with ease. Slice models with quick precision using a trio of tools that offer outstanding interactivity. With Cinema 4D’s complete polygonal modeling toolset, it’s easy to craft everything from cars to creatures. Polygons are the building blocks of 3D, stitched together to create the objects of your imagination.